Assassin’s Creed Rogue
“I make my own luck.”
Introducing Assassin’s Creed® Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. (2014, Ubisoft Montreal)
On Assassin’s Creed Rogue, I was largely responsible for writing the 5-part modern day questline, including all cinematics, mission & ambient dialogue, and modern day collectibles.
In the main path, I wrote the War Letter collectibles that Shay collected during his adventures, which connected the stories of Assassin’s Creed Black Flag, AC3, Liberation, and Unity together, which were well received by the fans. I also wrote some ambient crowd dialog.
I also wrote some of the Animus Database entries.